Ghost Recon: Future Soldier Beta On PS3 Receives A Title Update

After playing through the Ghost Recon: Future Soldier beta, we experienced quite a few issues that impacted balancing quite a bit, but with the latest update today most of the problems should disappear.

Here are the changes that appeared on the Xbox 360 last week and PS3 this week:

 

Riflemen Rebalance:

- Increased minimum recoil for the ACR and AK200 to align them more closely with the other assault rifles.

- Reduced maximum assault rifle damage range, making the sniper rifle more valuable.

- Increased minimum damage of SMGS, making them more effective against all classes at further ranges.

- Dramatically reduced the radius of the heartbeat sensor.

 

Additional Weapon Changes:

- Reduced the dispersion to make handguns generally more effective, especially for the bomb carrier.

- Adjusted shotgun effectiveness.

 

Additional Equipment Changes:

- Adjusted Flash Bang Duration.

- Adjusted Flash Bulb reload time.

- Adjusted EMP air burst radius for EMPs launched by a underbarrel or standalone grenade launcher.

- Adjusted the amount of UAV’s in match.

- Increased the duration of the Sensor to make them more susceptible to countering.

 

Grenades power deduction

- Reduced the grenade blast kill-radius.

- Grenade fuse timer increased slightly

 

Matchmaking Changes

- PartySize for public matchmaking increased to 6 (was 4)

 

Progression System:

- Adjusted XP values for Confidence & Hack Objective.

- Doubled base XP gain to accelerate progression during the beta.

 

Source: Ubisoft Forums

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